Quote:
Gandalf Parker said:
Absolute white (255,255,255).
A blur usually blends pixels to the next pixel so a white dot would become a grey smudge. Im not sure that any blurring would create pure white but its probably good to check.
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It is good to check, because last time I didn't check I ended up with a non-functioning map :X
I suppose that maybe a 255,255,255 adjacent to a 255,255,254 (for example) could create an extra white pixel. Or maybe the program uses some strange blurring algorithm :X