Re: SEV Beta History starting V1.0
"3. Fixed - If units have not been given a sector position, then they will be arranged around a warp point
(if present) for combat."
Oooh, requested this so many times. Finally AI satellites will be useful.
"5. Fixed - Speed ups for computer player movement."
Priceless.
Looks like it'll be a neat update. Any ETA? I was hoping there'd be some sort of AI fix for the whole fog of war issues though.
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