Re: Balance Mod Available for SE:V
Kwok, congadulations with version 1.0. The A.I is garrisoning warp points and its colonies much better than before.
Is it possibe to tweak the AI so that its fleets stay more upto date? In one game Im playing the AI maintaind a large fleet at a warp point, however it did not keep its ships uptodate. I was basicaly using advanced temporal weaponry whilst they employed at best early depleted uranium cannons (often there might be only a single missile or cannon on a AI frigate or destroyer).
As for treaties, I have noticed in both version 1.00 games that Im playing that they are easy to maintain. Once Ive got a treaty going with the AI they seem reluctant to ever break it. Is this deliberate?
All in all the AI is becoming more chalenging. Thanks for the work your putting in.
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