Re: Balance Mod Available for SE:V
The AI's behaviour primarily depends on what you do to them. If you're nice and don't make them angrier (like colonizing their space or destroying their ships) it's unlikely most of the neutral or peaceful races will attack. The aggressive AIs are easier to antagonize and will break treaties.
For the v1.01 patch I've told the AI to retrofit more ships at once - that should help with out of date ships.
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