Your History With SEIV
My history with SEIV:
For me it started with a short thread in a forum that has long since disappeared. The poster stated that Malfador had just released the SEIV Demo, and that it was quite good. So I visited the site, read up on what the game was about, and download the demo. That was August 2000.
I played the game one time, and was hooked. I played through the 100-turn demo a dozen times before I started posting at SE4 Forums. I posted there until about October of 2000 when one of the posters recommended that I join the Shrapnel Forum. I did, and haven’t looked back.
In late November just after receiving my copy of the game in the mail, I happened to mention to a long time ICQ buddy that the game I was now playing was very addictive. He asked about it, and when I said SEIV, he knew exactly what I was talking about as he too had been playing the demo. Both of us enjoy Star Trek and he sent me my first Star Trek ship. It was the Sovereign (Enterprise E). From there, we both worked on Star Trek ship sets, he based his off of the ships in Armada, and I off of schematics that I had.
My first contribution to the SEIV Ship Set family was my Dominion Battle Cruiser and Attack Ship. Both of them I created using nothing more than an old draw program and paint. It took me days to sketch out the designs. But it was worth it.
Along with the Dominion ships I also generated several other ships and a few bases. All of theses, with the exception of the Dominion ships, have either been scrapped now, or modified to better fit the races they ultimately ended up in.
I don’t recall what races I made first, but I do know that the Dominion was one of my most prized sets. I compiled many new and unique images for many races including the Federation, Ferengi, Klingon, Romulan, Borg, Breen, 8472, and others.
The Breen were a from scratch race. Everything with the exception of one ship came from the work I did. I gathered the images, and compiled them into the Breen Race. Many of the ships that were left over I used for Species 8472 along with a few that Warp 9 had made.
In fact, I owe a lot of my work to the inspiration and design of Warp 9 as his demo Trek Races were the utter foundation of most of my ship sets.
Looking back on this Last year, I get a sense of great accomplishment when it comes to SEIV. I may have never finished a game of SEIV, but I have compiled 12 of the best Star Trek races for this game, and 2 Non Trek races that are among many others that are now out
Granted non-of my races are genuine true creations, but many of the ship images I have used, are one of a kind, and that does speak well of my dedication to my work.
SEIV has had a great influence on my life over this Last year, both through the interaction at this forum, through hours and hours of game play. Never had I considered that a year from the date I loaded the game onto my computer that I would still be playing it. A game that is as much fun now as it was when I first download the demo a year and a half ago.
In all honestly, Aaron has created a game that many happily call a great and powerful game for all, a true one of a kind.
That’s my SEIV story.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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