View Single Post
  #5  
Old December 16th, 2006, 05:56 PM

Gusset Gusset is offline
Private
 
Join Date: Oct 2006
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
Gusset is on a distinguished road
Default Re: Request. Actually, more of a suggestion...

I've heard an argument against such a feature that actually makes some sense.

Basically, it's easier to formulate a more challenging AI with warp points. An AI can more easily recognize choke points at which to mass defenses, for instance.

I'd probably be willing to try it as an option in MP, with zero AI players, though it would need to be well defined and thought out in order to keep it from becoming some sort of un-answerable advantage for the attacker. SJ's layout sounds like a step in the right direction, since all "FTL" activity seems combined to the edges of a solar system.

Take my opinions for whatever they're worth.
Reply With Quote