Re: Balance Mod Available for SE:V
I'm just plugging a Balance Mod game setup on pbw.
SEV Galactic Domination
Starting resources: 10000
Starting planets: 3
Home planet value: Average
Score display: allied
Technology level: Low
Racial points: 2000
Quadrant type: Cluster
Quadrant size: Very Large (200 sectors)
Event frequency: Low
Event severity: Low
Technology cost: High
Victory conditions: Last Man / Alliance standing
Maximum units: 20000
Maximum ships: 20000
Computer players: None
Other game settings:
No Star destroyers / black hole creators
No Warp point creation / destruction
No Ancient Race allowed
I'm open to other suggestions regarding rules / game setup
I'd like to have turns coming in once a day for a little while, then as the game expands slow things down, once we have really large empires I'm receptive to extending the turn time past 48hrs.
I'm planning to wait for the next patch and whatever changes in the balance mod go along with it.
And Kwok, Awesome work! I’m really impressed with how much time you've put into this thing!
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