Re: Crippling...
I'm not sure I like to weaken Vans for thematic reasons. Maybe they could be made sort of unreliable? For example, if every turn there's a chance that Van will leave the army to do his godly things instead following commands of some pretender it will make overall Van strategy weaker without weakening Vans themselves. Not sure if there's such code in the game though. Gladiators leave after the battle, but with probability of 1.
|