Quote:
Romulus68 said:
...he commented on pirating as such, "The majority of people that pirate a game would have NEVER bought the game in the first place. So, we aren't really loosing sales."
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I'd agree. I copied games in my youth when I couldn't afford them (back in the Apple II days) and that certainly did not result in any lost sales. Now that I can afford such things, I purchase them.
People should take a step back and relax a little. It's the lack of visibility on the high-street and mainstream games stores that likely harms independent publishers more (less chance of impulse purchases) and the fear of piracy is what engenders consumer-hostile monstrosities like
StarForce.