Re: Ending combat
I fully agree with Dogscoff - it doesn't make sense that you cant just decline combat even if you have the faster ship.
If MM do pick this one up, then I think you should not be able to automatically decline combat in certain circumstances, for example if you transit a warp point with defending ships on the other side, you will then have to run the gauntlet and rely on some nifty footwork to Last out the 30 turns
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