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capnq said:People should also face the consequence of not having enough money to pay for a LUXURY item. You aren't going to die if you don't play a computer game; you aren't even going to be seriously inconvenienced.
The publishers know how much they have to charge to make enough money to stay in business. How much customers want to pay is only one factor in the pricing decision.
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You might have a point since a good like a video game might be classified as having an inelastic demand curve (basically the price fluctuation won't change much the demand)...like sigarettes
