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Old December 1st, 2001, 01:08 AM
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Default Re: eXperience: the 5h X

Quote: "We could just create a certain number of "Orion techs" that are all (v)ery effective against Antareans, but with very different strategies, e.g.:
- one "fighter" tech
- one "planetary defense" tech
- one "troop" tech
- one "planetary attack" tech
- one "ship weapon attack" tech
- one "ship defense" tech
The idea here is to add uncertainty and decrease the possibility the player has to "prepare" against the Antareans. In two different games, the player would have to adapt completely different research strategies, depending on the Orion techs he/she has discovered so far"

(Hey, how does everybody do the quote thing with the lines above and below the quote?)

This would really force people to use novel strategies to take on the "Antereans". Normally I avoid fighters, but if my only useful weapon is the fighters, I'll have to make due.

Would the Ruins techs be tradable? Would you get the techs from Empires that have surrendered to you? Concievably an empire could become massive, then end up confronting the "Antereans", but have no "Orion" weapons.. would they be as good as dead?
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