Thread: Mod questions
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Old December 1st, 2001, 12:14 AM
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Rollo Rollo is offline
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Default Re: Mod questions

Thanks Geo,
you just saved me a lot of typing .

events: sorry, can't help you there. haven't tried anything with events, except making an "experimental warpdrive" by triggering that wormhole event (or whatever it's called) on purpose. couldn't get it to work .

edit: have you looked into Dracus event mod, yet? There are a lot of new events. I am not sure, but I think all the events do have the same "likeliness" (does that word exsist?). Maybe a minor event is more likely than a catastrophic one. Not sure.

longer, less deadly battles: good idea. You could still initiate combat a second time, though. But you would have more problems with resupply (maybe even make weapons use more supplies), so part of the enemy fleet could actually escape, bring in reinforcements, whatever.

Rollo

[ 30 November 2001: Message edited by: Rollo ]

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