Re: New PBW Game: Adamant 002
The way I do it is to have a seperate mod folder for every PBW game I'm in. It helps in several ways:
1. It keeps conflicting mods out of each other's way.
2. It keeps conflicting racial pic and AI-less emp files out of my solo games.
3. It simplifies sorting out which .gam file goes where.
There is a zip file called "Blank" in the mods section. I can't remember who made it, but it is basically all the folders and subfolders you will need to make a mod folder.
Also, with a few exceptions, you don't need to put _all_ of the data files in your mod folder. If the game can't find the file it is looking for, it looks in the default SE4 folder for it. (correct me if I'm wrong here)
As to editing the path.txt file, I STRONGLY recommend Matryx's modpicker utility. He has a link to it in his signature on the Boards, so it shouldn't be hard to find.
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