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Old December 29th, 2006, 04:47 PM
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Default Re: Setting income multiplier in scenario

I don't see one, except in section 14 of the Mod manual, which is for mods. You could _try_ using those mod commands in the #scenario section, but I expect they wouldn't work. If it doesn't work to put them in the scenario section, maybe just make a mod and then put in the description that it's meant to be played with the mod enabled.

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