Quote:
zepath said:
Agrajag, the new liches are actually sprites I took from my Dom 2 nation mod Necropolis in which they were semi-undead priest kings with an ancient Egyptian flair. At the time I suppose I meant their jewelry (if that's the appropriate word) and greaves to be composes of some strange other-worldly material that glows green much like the bane weapons. I like the way they look now... it says, "Yea, that's right, I'm so powerful I can make crap glow different colors," but as Endo also mentioned them I may mess around with the sprites and see if I can make them better. The Vamp Queen sprite is a very close approximation of the one originally found in Dominions. Do you think an outright white garment would be better? As for the Lord of Destruction's axe, I don't think it can get any larger w/in a 128x128 sprite. It's quite a large axe as it is!
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I see.
1) You don't
have to change anything, you should do things they way you think they look best. If the green glow bothers me, I can just edit it myself

2) I think an outright white garment would be better. In fact, I tried some tweaking (though I didn't save the tweaked version) and both black and white clothing looked better than the grey. (Be aware though that I'm not talking about the cloak, just pants/shirt)
3) It is a large axe - bigger than most humans :O
However, it looks puny comapred to who's wielding it. Looking over the .tga I see you can make it 8 pixels longer. (The problem imo is only in length, not in overall size.), I tried just moving the axe head to the side and duplicating the shaft to fill in the blank, but it looks pretty obvious that the shaft is just a paste, and thus ends up looking wrong.