Re: Getting SEV to work with linux
question, could you put out a game with it's own O/S? like when it installs it makes it's own partition on your HD and has it's own set of drivers and such, effectively bypassing dx10 and vista's compatibility issues? Like say it was one of the smaller linux distros with enough functionallity to install itself, launch the game, and detect and debug the drivers for all the devices? Maybe with a built in web browser and some basic tools....
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