Re: Converting MOD Models to X format
I was asking this over at SE.net as well...There are a couple of ways...
You have to find something that will convert .MOD to some other format that can convert to .X, or something from .MOD to .X directly.
There is a set of tools for SFC3, that converts .MOD to .X directly, but the .X file is in some binary format, which SEV can't read...
Lithunwrap/UltimateUnwrap3d has a .MOD import which you can export to .X supposedly don't know if they work in SEV.
As posted at SE.net there is a program called 3D Explorer that can convert .MOD to .X
I'm looking for something that is easy, quick, and will work in SEV with little tinkering...I have a wealth of models in .MOD format (2.4GB worth).
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