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				 Re: Balance Mod Available for SE:V 
 I was referring to the crash that could occur with the split fleets - not the absence of.
 There is the possibility of creating dedicated Explorers as I have the design types in place - but not sure how much it would help.
 
 Mixed ship sizes is on the to-do list.  I'm currently working on some scrapping functions and trying to get rid of a few script bugs that have popped up elsewhere.  Maybe for v1.03?
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