Quote:
Gandalf Parker said:
It would add quite a layer to the turn processing. Every province would have to be checked (1500 provinces) and then processed if need be.
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It would add almost nothing to the turn processing. (Note: I've been making my living programming for half my life now.)
1) Checking even 1500 provinces would be a triviality on modern processors.
2) There's no reason to check them in the first place. The check would be made when new units are created or when units executed new-unit orders.
It does, however, affect the storage format. You need to add a flag to every province saying where to move to and you need to add a flag to units saying that they are executing new-unit orders.