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Old January 3rd, 2007, 06:44 AM
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Default Re: Giant Stealthy Pig to defeat Vanheim

Quote:
HoneyBadger said:
What about a giant stealthy were-pig that masquerades as a hoburg?
The spell would summon one form, and that form would have #shapechange and #secondshape commands to the other form. Easily doable. However, because there are no ready sprites, I made this simple version with just Fay Boar sprites. Copy the text below, save it as "something.dm" into \Dominions 3\mods\, enable and use. Very simple.
EDIT: fixed morale; replaced #mrl with #mor.
EDIT 2: added #itemslots 12288 to remove hand, body, foot and head slots.


#modname "Ravenous Boar"

#newmonster 2840
-- copy image and stats of Fay Boar of Vanheim
#copyspr 463
#copystats 463
-- remove immortality
#clearspec
#name "Ravenous Swine"
#descr "This huge boar was once an ordinary pig, but now it's eyes glimmer with malice, madness and unsatiable hunger. These poor beasts will eat everything they find, and they have been given a glimmer of intelligence which allows it to evade even the most cunning traps laid for it. These cursed swines are sometimes sent upon enemy armies to starve them."
#gcost 0
#stealthy 10
#pillagebonus 20
#supplybonus -150
#animal
-- 2 misc slots and nothing else
#itemslots 12288
#trample
#undead
-- The rest of the abilities don't really matter, but I added them because they fit. Boars will use the demon nametype.
--morale
#mor 9
#maxage 7
#forestsurvival
#wastesurvival
#mountainsurvival
#nametype 140
#noleader
#end


#newspell
#name "Curse of the Ravenous Swine"
#descr "This foul ritual curses an ordinary pig with unholy, unsatiable hunger. The animal is given a glimmer of intelligence which allows it to evade even the most cunning traps laid for it. These cursed swines are sometimes sent upon enemy armies to starve them."
-- Alteration 3
#school 1
#researchlevel 3
-- Nature 4, no secondary path
#path 0 6
#pathlevel 0 4
-- summons unit 2840 as a commander
#effect 10021
#damage 2840
-- costs 7 gems
#fatiguecost 700
#end
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