Re: OS X troubles
I too have experienced the same problem, with the exact same output from terminal debugging. However, I never changed the name of the file. I'm using the full version of the game (CD copy) and copied it over from the CD onto my harddrive as instructed. I have also updated it with the 3.04 patch. I still have the same problem...the game crashes before it really starts.
Mac OS X 10.4.8
Dual 2 GHz G5
2 GB RAM
ATI Radeon 9600 128 MB VRAM
Terminal output:
Version version 3.04 (304)dbglevel 2 m68k_endian
datapath='.'
confpath='/Users/omahas/dominions3'
savepath='/Users/omahas/dominions3/savedgames'
modpath='/Users/omahas/dominions3/mods'
mappath='./maps'
localmappath='/Users/omahas/dominions3/maps'
temppath='/tmp/dominions3_43273'
Creating mod directory '/Users/omahas/dominions3/mods'
Failed to create mod directory-- InitGLStuff --
Init OpenGL extensions (Extensions are disabled)
Renderer (ATI Radeon X800 XT OpenGL Engine)
Vendor (ATI Technologies Inc.)
Version (1.5 ATI-1.4.18)
supported_ARB_vertex_buffer_object = 0
supported_ARB_multitexture = 0
supported_EXT_texture_env_combine = 0
supported_SGIS_generate_mipmap = 0
supported_ARB_texture_compression = 0
supported_GLX_SGI_swap_control = 0
domdata_path = .
Max texture size = 2048
CreateTexture ./guiborder2.tga alpha 6
N?got gick fel!
myloadmalloc: can't open ./guiborder2.tga
N?got gick fel!
myloadmalloc: can't open ./guiborder2.tga
flushopengl
mem ok
DeinitPrint
Abort trap
I've checked...I have all of the .tga files as well, including the ones the game claims it can't open.
Any help would be greatly appreciated.
|