Re: Some random SE:V questions
1) I'm investigating the use of ministers. I'm talking about using the planet ministers for launching mines and sats. As an example, in SE:IV, there was a setting that determined the % of mines to keep in planet cargo. In SE:V, I did a quick check of some of the .txt files and didn't find an equivalent. It appears that the mine launching minister will (default) launch 50% of the mines over the planet.
2) How unfun.
3) I dunno. Why is there a Pop Transport design type? I guess to move population faster than migration.
4) This game is still pissing me off over these little things. Again, very unfun.
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Slick.
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