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Old January 5th, 2007, 09:16 AM
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Default Re: RFC--New Mod: Golden Age

Endo,

It seems to me there are a couple of holes in the Priest's repertoire. Generic priests have a reputation for healing and blessing, and are supposed to be giving and unselfish. The only blessing they have in Dom III is for sacred units so it is very specific. I wanted a more generic blessing. I wanted neither spell to be too powerful, nor too unavailable. In general, Divine magic seems about twice as powerful as regular magic, so that is how I came up with the following:

#newspell
#copy "luck"
#name "Heavenly Favor"
#descr "Begs the god to favor a few nearby warriors in battle."
#school 7
#researchlevel 0
#path 0 8
#pathlevel 0 1
#fatiguecost 10
#range 5
#precision 2
#aoe 1
#end

#newspell
#copy "healing light"
#name "Wound Balm"
#descr "Begs the god to heal a few friends."
#school 7
#researchlevel 0
#path 0 8
#pathlevel 0 1
#fatiguecost 10
#range 25
#precision 100
#aoe 1
#end

This mod in general is comprised of a bunch of small mods thrown in together. They are little hole fillers, adding a little bit here and there. The spring where Achilles received his iron skin. The black cauldron of Celtic myth. Reducing the cost of Drakes so they might actually be used. Creating huge ancient drakes as a filler between drakes and actual dragons. Adding a paladin unit (Camelot). Giving priests the power to do small healing and blessing spells. Etc. etc.

If anybody can think of any other small holes, I would be happy to add to the mod. I should post the first version later today. I need to do the graphics for the new units--always the last part of a mod for me as I have no artistic ability at all.
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