@SoD: That was in Crusade (can you tell I'm a fanatic) and that worked on planets yes. Then again drive fields don't work on planets so there you go. There was a branch off to 3rd Edition SF called Alkelda Dawn which came out around 94'. They used kinetic weapons which caused a lot of problems in game mechanics with drive fields. And Alkelda Dawn engines did not use drive fields so there were game balance problems when confronted with the SF nukes. In a nut shell without a drive field to detonate nukes prematurely Alkelda Dawn ships got creamed by direct hit after direct hit. As for Kinetic weapons did you read my surface of a pond analogy? Well water will eventually give way to the object that is hitting it but drive fields don't; they just keep bending. So imagine what happens when an object traveling at near c hits a drive field...
@Derek: Sorry but no; to the very best of my knowledge I have never heard of a P-D system that could stop Sprint Mode missiles. Looking forward to the list, you can PM me here if that is easier. I am expecting
MANY of those type of mistakes.
