Re: New Concept For Troops and Fighters
I like the idea for the ground troops. Where you have small medium and large troops you could have Regiments, Divisions, Corps and Armies. Rather then having to build hundreds of small troops you just build several armies and then invade a world that only has a few divisions to oppose you. I think this would make more sense. Not to mention it would also allow you to simulate more accurate mixed arms. Not sure about fighters though. It does make more sense to have 12 fighters in a group rather then 1 fighter with 12 guns, but would this effect space combat? 1 fighter on screen represents 12 fighters? Your light carrier launches 120 fighter 120 * 12 = 1440 That might just be a little much. And I think the 120 is even a low. Last time I played I thought I was able to get 200 on my first light carrier.
Edit: Now that I think about it though, 12 fighters could be in the Heavy fighter, you could start the light with like 4. That would make that more realistic.
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