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Old January 7th, 2007, 12:55 AM
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President_Elect_Shang President_Elect_Shang is offline
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Default Re: New Concept For Troops and Fighters

As I understand in SE5 the units are damaged until repaired. I have not tested this, it is drawn from speculation. If however the repairs of units are handled the same as they were in SE4 than the problem with your plan would be the instant repair of any surviving unit. So lets take your 2,000 unit army for example. I invade your planet and you win but I damage your army by 1,999 points. Your army should have 1 point left when I drop another army with my next turn (for the sake of argument lets say they just reached the planet). If unit damage is handled the same as in SE4 your 2,000 point army will be back to 2,000 points. That is what PvK was saying. The model would be flawed because regardless of damage done everything is magically wiped away at the end of the turn. You see what PvK is saying? A 2,000 unit army will be repaired the same as a 20 unit army as a 2 billion unit army. It just doesn't matter what you do in damage so long as you live.
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