Re: Random Nations, Newbie Game (Players Wanted)
Awesome job with the turn notification Velusion, thanks a lot for going the extra mile and getting that set up.
I don't know how common the scale bug is, but it's a known issue (and is a holdover from dom2 I guess...) and I haven't heard of any causes or mitigations. I guess if it's a low enough chance that it wouldn't take too many tries you could plan on restarting the game if anyone bugged (assuming you announce it in the thread when you're getting players, so no one gets too attached to their start til turn 2). Losing out on the hundred gold a turn that my capital isn't producing is a pretty major setback, but it's less annoying if you think of it not as a bug, but as a random event, since, as I mentioned earlier, it's still much better than having a plague hit your capital.
(shockingly enough I took good scales, instead of utilizing the l33t "old mages and goblin shaman with sticks" F9W9 bless strat, I thought I should give you all a fighting chance. 300g quickened, 12 attack/12 defense bakemono with flaming quarterstaffs are just too unbalanced.)
=)
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