Re: what are the advantages of TCP/IP
TCPIP is not about speed it is about connectivity.
Sim game with tatical combat would be perfect.
Options like Set turn lenght and Last person to complete turn nag. You could have a clock counting down on the screen to let you know how much time you have left to complete your orders. Ships move out and combat occurs on what day the combatants meet.
When combat is about to start you are given the option of computer resolve, surrender or tatical combat. All combat between each empire is queed up and completed. If their is more than one battle between completed different empires say a-b and c-d then the two battles take place at the same computer time.This contines until the end of the month. Empires E and F have no combat so they can work on their turn or chat etc...
That would be a tcpip game. You do not play SEIV for a quick game.
So the ablility to save the game and carry it on at a later date would be very important.
P.S. Could this forum look into adding a spell check ???
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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