Re: New Concept For Troops and Fighters
On the population front, I wish there was a more quanitative tracking of population vs crew. Crew I guess is abstractly represented by the Organics resource, but I would much rather have crew as a fourth resource. Crew could the represent the amount of adult aged, trained personel available for either ship crews, or for ground combat armies...Small populations will be limited in the number of armies, and ships they can field because of the lack of trained individuals. Also if we can track the crew amounts and their experience, then we should be able to have special 'individuals/heroes' that could add their special talents to a ship or army.
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