Re: 10 player hosted middle era slower game
I consistently have a devil of a time get my turn file downloaded from this server - is it just me or do the other players have the same problem? I have yet to get a full download of the current turn (#8, I think), using 2 different computers on 2 totally separate net connections. If the early (100kb) files are this much trouble, what will it be like when the files are 500-1000kb?
I ask because I'm going to need a replacement in this game. I've had a ton of long-term workload dumped on me, and I need to cut way back on extraneous activities for a while. But I want to be able to tell potential fill-ins what they might be getting themselves into.
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