Re: Infantry
I worked out some Infantry for the B5 Mod when talk began in the Non-Standard Hulls thread and had come up with something along similiar lines.
I broke Infantry into 3 classes (light, standard & heavy) and 2 matching "cockpits" (1 & 2 ton) and a 1 ton armor (so you could make up to 5 different infantry types). I had also used mounts, but not to the same effect as you and hadn't even started on the AI side of things. After looking at yours I was rethinking the way I set them up and may go all for multiple mount types and only 1 class of Infantry.
Some other ideas I had were: making the mounts various degrees of training/arming (Militia/Garrison/Standard/Elite/SpecOps) and also bioengineered troops (for the Gaim race in B5).
[ 05 December 2001: Message edited by: Val ]
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