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Planets should automatically always have the latest sensor range and level technology available to the empire.
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I'm with SE5a on this one.
What we SHOULD have, is a ColonyAbilities.txt or something, which lets us list exactly what abilities we want a "naked" colony to have.
Build rates, repair abilities, even storage amount modifiers. The ability to build units should be optional... maybe you want to require a military base before troops can be trained there. Maybe you want the ability to build ships to appear for free on planets with over 100m people (SE3 style)
Sensors, stealth and even planetary shields...
%Population% should be available to use, as well as GetEmpireTechLevel.