Quote:
Graeme Dice said:
After all, every single argument that people make about why a lack of a proper save feature is a good thing eventually boils down to the person whinging that "I lack the willpower to not endlessly save, so it's a good thing that developers take saving away from everyone else as well."
|
That's not true at all. If you give people a handy ability to undo unlucky results and replay avoiding all their mistakes using knowledge they gained from watching what actually happened the first time, many players will use it, and gameplay and balance will get more and more based on "backsies", people will talk about how easy the game is, etc. Habitual backsies erodes gameplay and sucks the meaningfulness of playing. Look at adventure games that include this, and end up getting balanced so that it's almost impossible to win the game without using backsies, and the converse is that it just becomes a pointless endurance test to beat the game.
PvK