Re: Updated mod: The Babylon Project
Not sure if this will be illuminating for you or not but I tried to add a quest or two from added content mod (wanted more potential allies) and couldn't load the games afterwards. Game would get as far as launch screen, new ships would load into simulator background, then game would crash to desktop as soon as you tried to begin a mission. I'm pretty sure all of the quests I added were to do with allied ships. Could have been because the result would create the opportunity to have a fleet that would exceed game limits(whatever those might be).
Good luck tracking that down. Loving the mod so far. Always amazed at the sheer stamina you modders have. The amount of work you must be putting into this is astonishing - high fives all around! Also... thanks.
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