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Old January 11th, 2007, 09:46 PM
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HoneyBadger HoneyBadger is offline
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Default Re: It\'d make a reasonable game configuration opti

Yes, thank you Micah.

3 years is only 36 turns, which-considering the amount of strategic choices you can make-might be a lot for some people or nothing at all for others.

3 years is an arbitrary number, BUT here's the thing, it's also the average number of years you can expect to wait for your Pretender, if your Pretender is imprisoned, so it's a Dev-chosen length of time set as an outer limit on when your game should be rolling by.

3 years thus is a strategic byline coded into the game as a soft but strong number already.

And I'm definitely not saying "Let's not have any bad events happen at all in the first three years!".

I'm not suggesting that they not happen if you decide to choose Misfortune scales.

I'm not suggesting that they not happen if you choose to have Luck scales.

I'm just saying that if you have Luck +0-+3, you shouldn't have to worry about a major, game-altering, Nation-imploding bad luck event, like losing your temple or lab (in certain circumstances, losing your temple is just as bad or even worse than losing your lab-playing Mictlan for instance with low Dom and an imprisoned Pretender) or your population being halved or having 25 vampire counts attack your province, or having your Dominion mirror-reversed to black candles in your home province, before turn 37.

On turn 37 I don't care if the Hunter of Heroes eats your castle and then sits on your face, that's tough luck but by that time your nation has a decent chance to recover, regardless of what kind of strategy you happen to follow.
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