Thread: why buy armor?
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Old January 11th, 2007, 11:09 PM
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Default Re: why buy armor?

Quote:
bhutnath said:
I just cant seem to see any sense in buying armor. So folks help me out here, what is it about armored units that I am overlooking?
The main ability of tanks is the move/attack factor IMHO; I mean, unlike any other non-inf unit in the game, MBTs are tank killing equipment that are able to move and fire several shots in the same turn thatīs a hell of a capability, I canīt remember all the situations where a couple of tanks and some lucky shots saved my flanked *** thanks to that move and fire ability

Their main weakness, however, is their poor LOS range against infantry ambushes and atgms, thatīs why you want to keep them escorted (and thier paths scouted) by inf. all the time unless you want to see them toasted; cheap mounted infantry does fine.

From my personal experience, tanks in winspmbt are modeled and intended to provide close support to infantry (either advancing or defending)and as main tank killers. When your infantry and artillery are compromised your tanks are a very versatile platform you can rely on for last minute/suprise and /or exploit maneuvers, something you canīt do that easily with your infantry or mobile atgms alone.

One classic example: tanks can remain hidden behind a slope, wait for the target to be supressed by other means, aproach, fire, and get back to the slope again.

Tanks are also very good for sneak/flank/destroy soft echleon targets operations, again, something you canīt do at the same tempo with infantry. Without tanks your tactics tend to be more static, adding tanks to the ecuation provides endless possibilities (Yeaph..Iīm a "tankie" )

Just my two cents

Regards
Robert
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