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Old January 12th, 2007, 02:38 AM

Saxon Saxon is offline
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Default Re: Why no Save game Feature

I may have missed this, there are a lot of things in Dom. How do I set it for auto save each turn?

I would like to repeat what Diorj has said. I am an old guy who has a lot of other responsibilities. I don’t want to spend a lot of time figuring out how to do this, I want to have fun for a few extra minutes when I don’t have to work, change diapers, chase tenants or agree with my wife that her boss is evil. I would really, really, really, like a save feature in the menus. Gandalf mentioned that those who want saves already have them, which myself and several other posters disagree with. I would like to note that several of the posters who agree with this point have very low post counts, they are new community members. They are the marginal people, the ones who may or may not stay. They are the growth area of the game, they are the ones we need if we want to keep this game healthy and moving on to another edition.

The Devs may not be doing this for money, but they charge us for it like every other game. Between Shrapnel and Illwinter, they have roughly $150 for my copies of the three different games. I will argue that makes them for profit developers, just like everyone else. You can argue that they don’t do it for the money, but I think that one will find that most developers are pretty much the same. Seriously, tell me that Sid M. or Cormack do it for the cash. They do it because they love it. When Cormack got bored, he started to build rockets, because he also loved that. In any case, I just trying to point out that as a consumer, I pay the same to both, so I expect the same from both, regardless of their motivation.

As a final argument, I too want the Devs to focus their scarce time on fixing things I see as problems with the game.
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