Quote:
PvK said:
The fatigue effect makes it very powerful still, IMO. After all, the old saying goes: "What makes a supercombattant? Zero encumbrance."
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Yeah good point. So I take it the reinvigoration aspec of lifedrain is unaffected? Means you may have to put a ring of regeneration on... but otherwise not too big a dent.
Assuming this combat mechanic is unchanged from dom2: you can have as many attacks as you want. But you can only attack one square per turn (two if you are quickened). So if you have like 100 attacks and are quickened, you are still only going to be able to kill 6 size-2 units per turn. If you want more than that, you will have to do something like a fireshield or perhaps trampling.