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Gandalf Parker said:
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calmon said:
I've some problems to understand why people discuss about a save/load function in prior of a better single player AI.
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Wyehl said:
Improving the AI is a difficult, intricate and open ended goal with no clear finish line. Adding a save feature is a very attainable goal that can be achieved before moving on to larger changes.
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Wow thats not true at all. Tweaking the AI code is fairly simple since its already in the game and there is only one code to tweak.
Adding save/restore is a headache. It has to work on all 3 operating systems which do things very diferently. It needs to be safe so it wont accidently hurt the persons machine in some way. It will need to offer some sort of cleanup of old files which is always dangerous. And it probably should recognize the difference between a local game or a server game so that the person doesnt get unreasonable expectations.
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Lol, what isn't true ? You go on to say that it is very difficult (which is humorous to a programmer but then, that wasn't really the point anyway

. Yet the point was that 'improving an AI' is an open ended process that can be worked on ad infinitum while making a save game system is a very attainable goal.