Re: Improved Multiplayer
I think what Maltrease is suggesting, paradoxharbinger, is that the game should have the ability to split into 20 or so independent SCs-more as the game's AI begins cloning itself.
When the number of worlds reaches 38, new players will be invited by the AI into the "game-matrix" and the AI will directly interface with those players' minds, spawning more and more worlds at an ever-increasing rate. When the number of independend game "worlds" grows to reach 1481, portals will begin to appear throughout the many alternate worlds, which units and nations can pass through.
At this point, the "AI-Overmind" will achieve full sentience. As each of the 1481 spawned worlds is conquered, it will collapse in upon itself, creating a "black-hole" anti-world, from which undead hordes will begin to crawl, sweeping through and consuming all life.
One of these portals will lead to our world, allowing the members of this forum ourselves to enter in our real bodies into the "game-matrix" and communicate with the "AI-Overmind" directly. The "Ai-Overmind" will grant us magical power and supernatural abilities directly related to our own personalities and icons.
We will be viewed by the populations of these positive and negative worlds as Pretenders, and will do battle against each other, using whatever abilities and technologies we can discover or invent.
When only one of us is left alive, that one-known for reasons of simplicity as "The One" will gain immortality and ascend to Dev-hood, alongside Kristoffer and Johan K in Sweden.
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You've sailed off the edge of the map--here there be badgers!
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