View Single Post
  #7  
Old January 13th, 2007, 03:44 PM
Twan's Avatar

Twan Twan is offline
Captain
 
Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
Twan is on a distinguished road
Default Re: The Masterized Game / Evolutive mod concept

Quote:
Ironhawk said:
It sounds like fun, but the pitfalls you list worry me. In particular, what if there is a flaw in a mod upgrade that accidentally boosts a unit far out of proportion of what it should be. And then a player invests thousands of gold in them thinking it is a good deal. But when placed in combat the other players complain, the bug is noticed, and then what? Do you undermine that players gold investment?
Logically, if it was an accident to boost an unit more than it should be, making lots of these units is to be seen as some kind of bug exploitation, and the player who has spend his gold trying to exploit a bug has no reason to be refunded.

The problem is more IMO, units profiting more from normal upgrades than others, as some combos of good stats and weapons may be devastating (ie : if you pay the same price for upgrading precision from x to y, no matter what kind of unit you upgrade, nations with arbalests or longbows may become overpowered if they spend most of their gold upgrading their archers ; units with many attacks may gain more benefit of more strength or attack skill, some cavalries may become too good with more defense etc...).

Some minor problems in balance between nations may become far worse with the optimization allowed by upgrades (a big part of the gm work would be to developp good rules and limitations for his upgrade system). But I think this optimization contest may be a very interesting element too.

Ps-Gandalf : as I said I'm not imagining this kind of game with the host being one of the competitors ; he has to be neutral and seen as a gm like in a roleplaying game.

(I also can't understand why Johan would nerf the incredible possibilities his own game has, but as he did this with the maximum number of players, it's of course a possibility. Anyway as evolutive mods work with the current dominions game, it would be possible to host this kind of games with the actual version at least (as it's possible to play with a 79 nations scenario if you avoid the last patch)
Reply With Quote