Re: It\'d make a reasonable game configuration opti
			 
             
			
		
		
		
		When you effect the frequency of random events it also effects the value of the luck/misfortune scale.  
 
Ideally, changing the frequency of random events would also change the frequency of events in such a way that the scale is always equally valuable in design points. 
		
	
		
		
		
		
		
		
			
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