Quote:
Gandalf Parker said:
I didnt say it was difficult, just that its a headache. And yes Im aware of the programming side. Setting up file managment inside a program to work for windows, mac, and linux is not simple and quick. I see enough headaches with this programs file handling already on its installs and game cleanup just between linux and windows.
You are correct that tweaking the AI can be a forever project but the code is already there and is OS generic.
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So is the save code. The game already autosaves prior to processing, you're just duplicating that and changing the target directory or filename.
Designing a third party program to manage the saves which works on mac, linux and Windows, now that's hard
