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DrPraetorious said:
This has come up in multiplayer games - it would be nice if there were a toggle (and a corresponding flag) to disable sending gems, gold, etc. to other players - the concept being that this would reduce the tendency to form alliances.
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This would be a useful feature for the multiplayer games... at least the ones I'm playing.
Quote:
Gandalf Parker said:
The most dangerous part of alliances that I see is the non-aggression pacts. And I cant come up with a way to control that.
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Only one solution would be to have all participants swear and give their word the game will have no trading or communication. Also the host would have to personally know the individuals to ensure they are trustworthy to the agreement. A toggling feature to disable sending gems, gold, messages, etc, would also help for this scenario.
Otherwise in a game of complete strangers its currently not possible. Diplomacy is a major part of the multiplayer gaming.