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HoneyBadger said:
Outlawing alliances would probably be the most powerful step that could be taken. I don't know how easily you could sniff out cheaters though-and monitoring everyone for cheating isn't really very fun, is it? and like Twan said, it's absurd to expect that particular "law" to be followed well by everyone.
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If someone is going to cheat, there's not a thing you can do to stop them. As Gandalf said, even removing the entire diplomacy/trade system from the game won't prevent someone determined to trade. Even if you blocked that aspect of Dominions, there's nothing to stop them communicating via their personal email address or any number of methods with which they could co-operate.
I don't see the need of a toggle for that reason. If you agree beforehand there's to be no alliances and someone decides to cheat then turning off diplomacy won't prevent it, merely move it to less obvious methods.
I also don't think it should be removed from the game entirely. It should be up to me whether my God is willing to use other pretenders to achieve his goal or not
