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				DrPraetorious said: 
Okay - in the playoff round, random events will remain common, but each player will begin with 3 provinces. That seems like it would buffer bad events somewhat but still allow SC pretenders their place (which is the problem with multi-province starts.) 
			
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 This setup favors using Misfortune as a point mine.  If I know that there is only a 33% chance of my capital getting hit by a bad event in the first few turns, instead of a 100% chance, then I will be much more likely to use Misfortune.  After all, once your empire expands beyond say 10 provs, misfortune isnt nearly as crippling as it should be, anymore.
I understand that the intent here is to protect regular, non-misfortune players from a crippling event.  But the side effect is that it very much favors misfortune abuse.