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About the Good/Evil Dominion thing, on a Gameplay scale I was trying to figure out a way to improve Divine castors and Morales of Troops (Because at the start of the game, this is Impossible.) I was also thinking about how people want to mass Dead units or go crazy with Blood.
What I thought that people might like was to make a Dominion that implemented a Realm of Nobility and Clergy to a realm of Black Magic, Ritualistic Sacrifices, and Troops ruled through the shadow.
The Good and Evil thing doesn't cover it as much as
Love------------------------------------------Cruelty
Bonuses to Penalties to
Morale Morale
Divine Casting Divine Casting
Penalties to Bonuses to
Death and Blood Magic Death and Blood Magic
That would be wicked, a Love-Cruelty spectrem.
An even better proposal. But no more on this.
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I thought we were in Agreement about the Save things???
"I think there should be a way for someone to download that option, if they want it, but it's no more valid an option than a mod. Maybe the Devs could charge a few bucks for it, and make a little added money on the side? That way we who don't want it-or atleast don't want it casually-in our games, have a good solid excuse not to obtain it? "
Sure! If you think Saving Games are generally against the game and hamper quaility, then please think of it like that. I'm not arguing on whether or not it's a bad thing, I just want the feature.
So in reality, we could put a feature that is not part of the Game into reality and call it whatever so people know that when there using saves there not playing the true game and have no right to complain about the game if they say ANYTHING about it!
But still, unless anyone says so, I think we have made a Geniunine solid compromise. Easy Part is done. Now the real question is, HOW ARE WE GOING TO DO IT?
Few Ideas on the Table.
1. Send a Petition and a letter to encorporate a feature for Saves that can be downloaded in a seperate pack/sequel.
2. Or make a Mod that allows us to do it.
So yes, what's left is to take action.
That's all!