Re: It\'d make a reasonable game configuration opti
High misfortune is no longer a condition for the worst events. The dom3 system favors misfortune 3 more than misfortune 0 as no matter your misfortune you may be screwed by an extreme random thing in the very first turns.
If you want to discourage players to use misfortune, plagues, ancient presence, Bogus, etc... should have misfortune x as a condition.
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