quote:
Originally posted by geoschmo:
The idea doesn't seem to work with multiple levels of the same tech though. I tried a few different tests and the best I could do was get it to allow one player level 1 fighters and one level 2 fighters at game startup. Which was what I was going for, but then when the TechArea.txt file goes back, they both end up with level one fighters, and the guy that selected level 2 fighters has to research construction, even though he had it as a racial trait. Either the game is getting confused or I fumble fingered something cause that doesn't make sense to me.
Geoschmo
Sounds to me, like you created a seperate item in TechArea. Is this true?
I think that will not work, TechArea must have the same items in the same order... I think... will test at some point.